Dynamic tessellation –Efficient and smooth LOD.Dominant edge/vertex solution –For displacement map cracking.Coming soon to Unreal Engine (tessellation related) The team at Epic received very early hardware access to the next-gen console, and the Sony collaboration has been far longer-running than the Microsoft one, Sweeney says, something which naturally influenced Epic's decision to reveal Unreal Engine 5 using PS5 instead of Xbox Series X. Stream high-quality facial expressions to characters and visualize them with live rendering in UnrealEngine. The main use of this material is with software that generates masks such as Gaea and World Creator.
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